The origin of CAHELO – Tap The Tile
The idea for Cahelo first came up while we were looking at some paintings by Dutch artist Piet Mondrian (1872 -1944). You have certainly seen his world famous artwork somewhere even if you never heard his name before.
Here is a collection of his work. The style is knows as neoplasticism.
Indie game inspired by Piet Mondrian
While watching his paintings a question crossed our minds. What if the individual elements were movable. Movement brings dynamism to rigid forms and opens the space for further interactions. Thus the idea for the game was born. The next step was to develop a Mondrian-generator that creates 2D game levels randomly.
The great challenge is to avoid copying the masterpieces and use them only as an inspiration to create our own abstract game levels.
Mondrians style is dominated by simplification and reduction and so is the world of Cahelo. It is built of ordinary shapes and lines. There are no construction plans or rules at place. The world is created instantly and collapses in the blink of an eye.
Cahelo creates a unique environment for a fascinating game with lots of variety.